Wir haben die Jubiläumsedition der Game-&-Watch-Konsole für euch getestet. Im ersten Quartal Pharaoh: A New Era, Aufbaustrategie, Many translated example sentences containing "best new games" – German-English dictionary and search engine for German translations. Explore the latest PS4 games and discover new PS4 games coming soon including PlayStation exclusives & big hits like Red Dead Redemption 2, Fortnite.
Dem Autor folgenBücher bei vichiterveena.com: Jetzt Best of New Games von Dale N. LeFevre versandkostenfrei online kaufen bei vichiterveena.com, Ihrem Bücher-Spezialisten! Spiele gegen Aggression und Gewalt, für ein spielerisches Kräftemessen und ein freundliches Miteinander-Umgehen. Spiele, bei denen keiner der Beste ist. Explore the latest PS4 games and discover new PS4 games coming soon including PlayStation exclusives & big hits like Red Dead Redemption 2, Fortnite.
Best New Games 25. Gears 5 VideoTop 18 New Amazing Upcoming SINGLE PLAYER Games 2021 - PS5, PS4,Xbox Series X, XB1, PC
Panda Mobile Casino zugreifen, Best New Games - Wird oft zusammen gekauftIn the New Games Foundation was.
Doom: Eternal takes everything from the remastered Doom of and turns it up to The game is intense, visually and sonically overwhelming, and is exactly what you would expect a fever dream inspired by Doom would feel like.
The gameplay is a seamless first-person shooter where you trek into hell to battle an assortment of never-ending demons and reclaim an overrun earth.
However, this game is all about creating havoc and rushing into battle as loud and as brash as possible. Not only is Doom: Eternal a hell of a ride pun intended.
No game has been as anticipated for as much or as long as Half Life 3. So, as gamers will have to wait a little longer for it, Valve has graced us with what may be the most compelling reason to get a VR headset with Half-Life: Alyx.
Half-Life: Alyx is set 5 years before Half-Life 2. From the interactive puzzles, the well-thought out combat and the fantastic story, this prequel is a welcome dive back into the Half-Life world that has been universally praised for its quality.
When Horizon Zero Dawn hit the Playstation 4 in , it was instantly hailed as one of the best games of the year. And with its recent release on PC, Guerilla Games has brought this amazing game to a whole new audience.
Even though the game has technically been out for a few years, it is still absolutely gorgeous and can now take advantage of higher end PC rigs for higher resolution and frame rates.
The game follows Alloy in a post-apocalyptic world where she has to battle robot dinosaurs and human cults while unearthing a tale that is as intriguing and complex as it is beautiful.
While an open-world game with a female protagonist using a bow and arrow might be a little too reminiscent of Tomb Raider, Horizon Zero Dawn quickly leaves the comparisons behind for a unique and immersive experience.
Microsoft's racing series is only getting better with each release, and in many ways this spin-off has exceeded the main Forza Motorsport line as the best racing games on PC at present.
They're definitely more fun, adding a dash of arcade fun to the strikingly recreated cars and race tracks we've come to expect from Forza. Forza Horizon 4 is easily one of the best PC games you can buy today, and this entry brings the racing to the UK after having explored America, France, Italy and Australia in the previous three instalments of the franchise.
Now, you can rip through charming villages, seaside towns and the city of Edinburgh by way of many miles of country roads and dirt tracks in between.
It's fast, frantic and a lot of fun. You can purchase Forza Horizon 4 through the Microsoft Store. Fans of classic point and click games such as Monkey Island and Day of the Tentacle, which are some of the best PC games ever made, should add Thimbleweed Park to their must play list.
From the splendid retro artwork, entertaining dialogue and perplexing puzzles, Thimbleweed Park deserves its place on our list of the best PC games, merging the best of old school PC game design with modern technology.
The story in Automata is surprisingly fantastic, with multiple endings that change your perspective on your characters, and well-written sidequests.
This is one of those games that overreaches slightly, but is better for having done so. As an action game, it's not quite Platinum's best—that mantle still belongs to Bayonetta—but it's still satisfying to batter robots with a big sword in washed out open world environments.
A deserved cult hit, even if the game still hasn't been properly patched on PC there's a fan mod that smooths out a few performance issues.
The Witcher 3 follows Geralt, the world's grumpiest monster-slaying bounty hunter, as he fights and magics his way across a medieval fantasy world.
It tells a well-written, clever story, but more importantly, The Witcher 3 is the best open-world RPG you can explore right now and quite possibly the best there's ever been.
The Witcher 3 is great mostly because it's so full of things to do. It's a huge world chockablock with ghouls, vampires, and wraiths—and the people can be pretty nasty, too.
The size and depth of the world gives every quest context, an anchor that feels like it stretches back into history.
Investigating a haunted farmhouse, for example, turns up clues about the type of spectre involved. Choosing the right weapon and brewing up a special potion feel like steps in a centuries-old ceremony.
The Witcher 3 is a triumph of worldbuilding. Besides the world, Geralt himself is the star of the show. He's frequently dour and funny and jaded, and he's an appealing character to spend time with.
Some of the storylines will mean more to long-time fans of the Witcher books and games, but even without playing the earlier games in the Witcher series, The Witcher 3 is worth several hundred hours of your time.
A classic-style isometric RPG that feels completely modern, with four-player co-op, great characters, and super-challenging turn-based combat that makes heavy use of physical interactions: cast a rain spell to put out fires, for instance, or splash oil around to spread them.
With big open areas, interlocking quests that can be completed in any order, disguises, status effects, and the freedom to whack any NPC you feel like, it's worth putting up with a little wonkiness which has been improved with the Definitive Edition update to experience such a creative, freeform campaign.
The writing and roleplaying are also top-notch, giving you a real emotional investment for a campaign that can easily stretch to the hour mark.
OS2 also includes built-in game master tools for running your own adventures, and separate, free mod tools that give you full access to the engine's capabilities and all of the included assets.
One of the prettiest and most ambitious JRPGs on PC, Ni No Kuni 2 follows Evan Pettiwhisker Tildrum, a young half-cat king who sets out to build a peaceful new kingdom—and a new circle of friends—after his rightful crown is stolen from him.
Ni No Kuni 2 channels Suikoden and Studio Ghibli, pairing an expansive open world with exciting realtime third-person combat, and grounding them in a satisfying kingdom building sim.
Scout new citizens by visiting fantastical far-off kingdoms, earn better gear by tackling secret dungeons and minibosses, then bring everything back home to improve your own kingdom.
The kingdom sim is enjoyable in its own right, and every other part of the game benefits from it, from exploration to combat.
Ni No Kuni 2 is a cute fairytale wrapped in complex systems that connect in meaningful, interesting ways, and there's not an ounce of fat on it.
What Dark Souls 3 lacks in originality—like the Souls games before it, it's an action-RPG that takes you through a baroque, dying world filled with monsters and opaque storytelling—it makes up for in polish.
It's by far the smoothest of the series, gorgeous and stable on PC, and that translates to faster, more vicious enemies that will murder you without mercy.
But you're also a bit more nimble this time around, keeping the notorious Souls challenge intact but rarely feeling unfair.
And like all the Souls games, there's so much here if you plunge into the RPG depths: classes and magic systems, shortcuts and speedrun options, gear upgrading and NPC storylines to follow if you can make the right choices.
Conquering Dark Souls 3 once will easily keep you busy for 50 hours, but if it gets its hooks in you, you could keep playing it for years.
The Harvest Moon farm-life sims used to be console-only. Then indie designer Eric Barone came along and made this tribute so we too can enjoy the pastoral fantasy of chicken ownership and mayonnaise profiteering.
In Stardew Valley, you inherit a farm in the countryside and split your days between growing crops and befriending the locals, a colorful cast of eccentrics, some of whom can be romanced.
You either get super serious about maximizing your income, creating the perfect grid of profitable crops for each season, or just potter about, taking the occasional fishing trip or delving into the monster mines as the mood takes you.
You build a spacecraft, and fly it into space. Simple, right? Usually it's not. A lot of things can go wrong as you're constructing a vessel from Kerbal Space Program's vast library of parts, almost always explosively so.
But as you trial-and-error your way to a stable orbit, you start to unlock the full breadth of what Kerbal offers.
You can build many different types of ship, and use them to edge further and further out into the solar system, enjoying your achievement as you contemplate the vast solitude of space.
Kerbal Space Program is equal parts slapstick comedy and majestic exploration—incredibly silly, but evocative where it counts.
Depending how you feel about diving, Subnautica can be either a wonderful opportunity to explore an alien aquarium or a straight-up horrorshow.
Even with the survival stuff turned off so you don't have to regularly grab fish and eat them as you swim past, its depths contain claustrophobic tunnels and beasts big enough to swallow you whole.
The thing is, Subnautica works as both a tense survival game about making it day by day in a hostile alien ocean and a way to drift around meeting strange sea creatures and eating them.
Factorio Surviving Mars Rust See our full list of the best survival games. Proteus takes nature and simplifies it into evocative shapes and sounds.
Curved hills, solid tree trunks, frogs that burble and bounce. Wandering over its island of pastel plants and animals triggers a variety of pleasant noises, a symphony that builds as you chase birds or stand still among the fireflies.
It's what every chillout room aspires to be. Try to save the human race from an alien invasion, five turns at a time, in the brilliant bite-sized roguelike strategy game from the makers of FTL.
Into the Breach feels almost like a puzzle game, because it presents you with clear information on what the enemy is doing every turn, and it's so well-balanced, there's almost always a solution that will get you out of a mission alive.
There are multiple teams of mechs to unlock and choose from, and their abilities play off one another incredibly well. In the Rusting Hulks squad, for example, the nimble Jet Mech can drop a bomb that deals damage and envelops enemies with a smoke cloud, while the passive ability on the Rocket Mech causes smoke clouds to deal damage to enemy units.
Each squad has its own playstyle, and you can freely mix and match mechs to create your own team-ups. Ending a mission after preventing all damage to the fragile civilian buildings scattered around the map never stops feeling like a triumph.
This brutal strategy game puts you in charge of a resistance force during an alien occupation. The XCOM format blends base building, squad construction and strategic command with tense turn-based tactical battles.
As you pilot your enormous home base between territories, you gather materials and research the enemy to unlock cooler space lasers and rad-as-hell armour for your crew.
Vanila XCOM 2 was a tough, lean survival game that held you to account with a doomsday countdown. War of the Chosen gives you even more problems in the form of three minibosses who stalk you throughout your campaign.
Fortunately, you can befriend three resistance factions—each with their own suite of gadgets for you to research—and use their leads to track down your nemeses.
The result is a layered, engrossing tactical game with a lot of dramatic intrigue. Hate to see them messing up our plans; love to blow them up with massive space guns in revenge.
Warhammer is a dark fantasy setting shared by multiple games, popular because of its grim maximalism it has two Mordors and about three Draculas.
The Total War games are a venerable series of historical strategy games with unit-shuffling battles and large-scale nation management.
The combination of Total War and Warhammer is a perfect match. Warhammer's factions are strong mixes of trad fantasy archetypes and oddballs like the beloved ratmen called skaven, who are easily set against each other on a big map.
Meanwhile, the abstract scale of Total War seems less odd when removed from recognizable historical events. It's the best of both worlds. There's a campaign where each faction races to control a magical vortex by conducting a string of rituals, each providing a significant boost when performed, but if you want to slow the pace you can spring for both this and the previous game, then combine their maps together into a gigantic life-consuming war for domination called Mortal Empires.
A brilliant singleplayer deck builder, Slay the Spire hooked the PC Gamer team back when it was in Early Access, and now it has even more to offer, including daily challenges and custom runs.
The joy of it, as Evan explains in his review , is how much power you can accrue through smart deckbuilding. Because it's a singleplayer card game, the monsters don't have to have fun, and your deck doesn't have to be balanced with any other—which means absurd combos are possible.
But it's also possible to create terrible decks as you ascend the spire, picking new cards along the way and finding relics that encourage certain builds.
There's so much strategy to learn that it can take tens of hours to reach the endgame, but starting a new run always feels exciting.
Lead a scrappy mercenary company across a half-scripted, half-procedurally generated singleplayer campaign as you complete escort, assassination, base capture, and other missions for cash, salvage, and faction reputation.
In the style of XCOM, BattleTech is about sending roster of mechs and to a lesser extent pilots into planetary combat, then managing the monetary and mortal aftermath of that spent armor, broken mech legs, dead pilots, and plundered parts of your enemies in the comfort of your spaceship base.
Unlike XCOM, the turn-based combat is a wonderfully granular game of angles and details: mechs have 11 different armor segments, and weapons and ammo are housed in these individually destructible locations.
The orientation, heat level, speed, and stability of your mechs matters, and fights between the durable walking tanks play out like heavyweight boxing matches.
Our favorite puzzle game of , Return of the Obra Dinn is a detective game set upon a ship once lost at sea.
You, an insurance investigator, must determine what happened to the crew. We're sure you've never played anything quite like it unless you've played it.
Portal would be great if it only had inventive puzzles. It would be great if it only had clever writin g. Somehow Valve managed to pack both into an unmissable, unforgettabl e experience that messes with your head in more ways than one.
Its titular mechanic teaches you to think differently by letting you instantaneously create paths to almost everywhere, and its underlying story, at once grim and gut-bustingly funny, is constantly egging you on.
Portal 2, meanwhile, delivers more of everything that made Portal great, and a peerless co-op mode besides. Portal 2's world is bigger and its puzzles are more complex, and it doesn't sacrifice any of the series' sinister, sassy humor to pull them off.
But the sequel's true triumph is that it invites you to play with a friend—not through some tacked-on bonus levels, but through a handcrafted co-op campaign so good it makes the stellar singleplayer feel like a prelude.
The challenge of Opus Magnum isn't just to figure out how to solve each puzzle, but how to solve it the best way.
With programmable robot arms you'll build alchemy machines that are more or less efficient at the transmutation task put before you, and there's an amazing number of ways to succeed—simple parts and simple instructions can produce some not-so-simple machines.
If it grabs you, Opus Magnum doesn't let you go easily. The gorgeous, hand-drawn Gorogoa is one of our favorite recent puzzle games.
The premise is simple: arrange illustrated tiles "in imaginative ways" to solve puzzles. The complexity, and the feat of its creation, is in how those tiles interlock with impeccable elegance.
As Pip said in our review: "Chunks of interiors and exteriors match perfectly without seeming out of place in either of their respective scenes, an image in a thought bubble lines up with a balcony scene, a star in the sky is positioned perfectly so that it peeps through the gap in an overlaid tile and becomes the light from a lamp.
The classic musical puzzle game, which was first released on the PSP, returns in top shape and is still great after 15 years. The new version is far superior to the original PC port, and the remastered music is fabulous.
Lumines doesn't translate perfectly to PC—it's one of those games that feels like it was meant for handheld devices—but if you missed it the first time around, take any opportunity to play it.
A wonderful puzzle game in which you rearrange words to create new rules for the world. Explore the curious home of a doomed family in this surprising and varied narrative game, which at first feels like a familiar walking simulator but then transforms into something else.
Each member of the Finch family has a story to tell about what became of them, and each tale is presented in almost a minigame-like way—some of these chapters are thrilling, most of them are quietly devastating, and you should play this game without having a single one spoiled.
You deserve to discover the secrets of this mysterious house for yourself if you haven't already. You could argue most videogame stories are Young Adult fiction, but Life is Strange is actually like the kind of story in the YA section of your local bookstore.
It's about teenagers, small towns with secrets, and coming to terms with adult responsibilities through the metaphor of being able to rewind time.
It's Twin Peaks for teens. Life is Strange benefited from being released episodically, able to adapt to what players enjoyed about the early chapters and then focus on those elements later.
That means you have to give it an episode and a half to get going, and the finale's divisive too, but in the middle it's as affecting an emotional rollercoaster as anything that's about to be turned into a movie and make someone very rich.
Calling a game a 'walking simulator' was probably meant to be pejorative, but I can't think of a better description of what games like Tacoma and Gone Home—and developer Fullbright—do better than any other game: build a world I want to walk around in, explore, and learn to love.
In Tacoma, the player walks into an abandoned space station and a mystery. Exploring this detailed setting feels like spending time in a real place, and hours spent there make the departed crew intimately familiar.
I saw dozens of tiny stories, comedies and dramas, unfold as I watched the crew through VR recordings and dug into their discarded belongings.
If you want to see the future of storytelling, to experience characters and plot in a way that can't be duplicated in a book or a movie, go for walk in Tacoma.
A tactics game and school life management sim that spins a grand story of war, love, and loyalties. The Fire Emblem series was in a tough place before Three Kingdoms.
New fans who were drawn in by the stories and relationships of Awakening were tiring of follow-ups that failed to escape its waifu-shaped shadow, while series veterans were chafing at a lack of tactics and character specialization options.
It seemed like Fire Emblem had to go one way or the other. Then Fire Emblem: Three Houses came with a third way: more character customization, a little bit of romance, a story that starts strong and kicks into gear in its back half, and way more school life.
Whichever house you choose, you'll grow to know and appreciate each student at the school — which makes it all the harder when you one day meet at opposites sides of the battlefield.
Connor Sheridan. The original looter shooter returns with the third mainline instalment in Gearbox's FPS series, now with more planets, enemies, and yes guns.
There are games that cater to fan expectations, and then there's Borderlands 3. Gearbox's long-anticipated looter shooter sequel delivers on everything you could hope for from a Borderlands game, and then some, bearing all the series hallmarks alongside new features that only furthers the game's strengths as an RPG-FPS hybrid.
Gearbox has already proven itself a skilled player in the art of live service gaming too, delivering frequent updates that pay attention to ongoing concerns alongside reams of free content that keeps players coming back for more.
A handsome addition to indeed. Alex Avard. Like taking hallucinogens at Disney World, Kingdom Hearts 3 is a huge, familiar and occasionally confusing adventure that indulges both your inner child and your passion for micro-managing your potion inventory.
It's got all the usual JRPG mechanics, team battles, outlandishly sized weapons, big boss fights, it just has them in places like Frozen's Arendelle, Monsters Inc's Monstropolis, and the oceans of The Pirates of the Caribbean.
The Kingdom Hearts lore is deep enough to drown in; there's plenty here for the hardcore. And for everyone else, there's the sweet, simple delight of going into battle knowing that you can summon Simba from The Lion King.
Rachel Weber. Current page: Page 1.